Electric Fleet Management

Foundational work on Oxium Energy’s Fleet Management Solution

Role

Product Design

Software used

Figma

Duration

1 month

a cellphone leaning against a wall
a cellphone leaning against a wall
a cellphone leaning against a wall

Overview

This case study covers the development of a fleet management software solution for Oxium Energy, an early-stage startup focused on building products for the EV infrastructure. The project aims to provide a comprehensive tool for managing electric vehicle (EV) fleets, enhancing operational efficiency, and delivering real-time analytics. While the project remains in its conceptual phase, significant progress has been made in defining the problem, outlining solutions, and establishing a robust framework to guide future development.This project was initiated so that Oxium Energy can offer a complete, integrated solution to its clients and position itself as a key player in the EV ecosystem.

Goal

The goal is to create an efficient solution that optimises charging schedules, ensure smooth operations, and facilitate easy tracking and management of charging activities.

My Role

I was responsible for;

  • Brainstorming the concept.

  • Crafting user flows.

  • Developing the information architecture.

  • Creating initial user interface for the system

Despite the designs being at an early stage, my work established the foundational framework for the fleet management software, setting the stage for further refinement and development.

Limitation

The primary limitation encountered during this project was the absence of a detailed process. Due to the startup's early-stage nature and time constraints, we adopted a rapid, experimental approach to design, focusing more on getting a working prototype rather than iterating through multiple design versions. This approach, while effective for quick experimentation, presented challenges in ensuring that all issues were anticipated and addressed.

UX Design Process

The design process was characterised by a focus on core functionalities and flexibility in design. Given the constraints, we prioritised solving key user problems, ensuring that the foundation was solid, making room for further improvisation.

Identifying and Defining

How might we

Who

Entities involved:

What

When

Where

Note: CMS - Charging management system

Why

Secondary research

Competitor analysis


Identified Product categories

In our approach, we embraced a strategic trial-and-error methodology, deliberately focusing on implementing the minimal viable features essential for the product's initial functionality. This allowed us to prioritise the core elements needed to launch and sustain the product, ensuring it met the immediate needs of our users. By doing so, we created a flexible foundation that could easily adapt to changes based on real user feedback.


Overview

This case study covers the development of a fleet management software solution for Oxium Energy, an early-stage startup focused on building products for the EV infrastructure. The project aims to provide a comprehensive tool for managing electric vehicle (EV) fleets, enhancing operational efficiency, and delivering real-time analytics. While the project remains in its conceptual phase, significant progress has been made in defining the problem, outlining solutions, and establishing a robust framework to guide future development.This project was initiated so that Oxium Energy can offer a complete, integrated solution to its clients and position itself as a key player in the EV ecosystem.

Goal

The goal is to create an efficient solution that optimises charging schedules, ensure smooth operations, and facilitate easy tracking and management of charging activities.

My Role

I was responsible for;

  • Brainstorming the concept.

  • Crafting user flows.

  • Developing the information architecture.

  • Creating initial user interface for the system

Despite the designs being at an early stage, my work established the foundational framework for the fleet management software, setting the stage for further refinement and development.

Limitation

The primary limitation encountered during this project was the absence of a detailed process. Due to the startup's early-stage nature and time constraints, we adopted a rapid, experimental approach to design, focusing more on getting a working prototype rather than iterating through multiple design versions. This approach, while effective for quick experimentation, presented challenges in ensuring that all issues were anticipated and addressed.

UX Design Process

The design process was characterised by a focus on core functionalities and flexibility in design. Given the constraints, we prioritised solving key user problems, ensuring that the foundation was solid, making room for further improvisation.

Identifying and Defining

How might we

Who

Entities involved:

What

When

Where

Note: CMS - Charging management system

Why

Secondary research

Competitor analysis


Identified Product categories

In our approach, we embraced a strategic trial-and-error methodology, deliberately focusing on implementing the minimal viable features essential for the product's initial functionality. This allowed us to prioritise the core elements needed to launch and sustain the product, ensuring it met the immediate needs of our users. By doing so, we created a flexible foundation that could easily adapt to changes based on real user feedback.


Site Map:

Designed a comprehensive site map to visualize the app's structure and ensure logical navigation pathways.

Design system

Future considerations

Through continuous user testing, we aim to derive valuable insights that will guide our iterative design process.This approach not only ensured that the product remained relevant and user-centric but also demonstrated our commitment to evolving the product intelligently, adding new features only when they truly added value. In essence, our process was as much about learning and adapting as it was about building, resulting in a product that is both practical and poised for growth.


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a cell phone on a ledge
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a cell phone on a table
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a cell phone on a bench

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Copyright 2024 by Saniyya Mujeeb

Saniyya Mujeeb

Copyright 2024 by Saniyya Mujeeb

Saniyya Mujeeb

Copyright 2024 by Saniyya Mujeeb